2D-Centric Interfaces and Algorithms for 3D Modeling

نویسندگان

  • Yotam Gingold
  • Ilya Rosenberg
  • Adrian Secord
  • Chris Wu
  • Jason Reisman
  • Elif Tosun
  • Denis Kovacs
  • Ian Spiro
  • Casey Muller
  • Philip Davidson
  • Jeff Han
  • Eitan Grinspun
چکیده

The creation of 3D models is a fundamental task in computer graphics. The task is required by professional artists working on movies, television, and games, and desired by casual users who wish to make their own models for use in virtual worlds or as a hobby. In this thesis, we consider approaches to creating and editing 3D models that minimize the user’s thinking in 3D. In particular, our approaches do not require the user to manipulate 3D positions in space or mentally invert complex 3D-to-2D mappings. We present interfaces and algorithms for the creation of 3D surfaces, for texturing, and for adding small-to-medium scale geometric detail. First, we present a novel approach for texture placement and editing based on direct manipulation of textures on the surface. Compared to conventional tools for surface texturing, our system combines UV -coordinate specification and texture editing into one seamless process, reducing the need for careful initial design of parameterization and providing a natural interface for working with textures directly on 3D surfaces. Second, we present a system for free-form surface modeling that allows a user to modify a shape by changing its rendered, shaded image using stroke-based drawing tools. A new shape, whose rendered image closely approximates user input, is computed using an efficient and stable surface optimization procedure. We demonstrate how several types of free-form surface edits which may be difficult to cast in terms of standard deformation approaches can be easily performed using

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تاریخ انتشار 2009